Panssari (working title) - longterm PC project
Started as a vehicle combat game but after fantasizing of a perfect game bringing a huge feature creep, the project is an fps rpg as of now.
Fps with rpg elements during the ww2 in the eastern front to be exact, with mechs, armored cars & prototype weapons, yes, I love dieselpunk.
Coding work is also done by me, as everything is, examples for those can be found in my Youtube channel.
Working on this title is slow due to the massive amount of world models I need to create. It can be considered a passion project that I will at some day finish but not any day soon.
I built multiple buildings for the game world, learning the best techniques to texture large buildings with interior in unity but I have learned now
that I can make them better, so I will be remodelling the buildings for the 3rd time at some point.
Check my Twitter to see how this project is going, see better renders of art assets from my ArtStation.